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Re: You what now?
By:Rockslider
Date: 5/23/17 4:01 pm
In Response To: Re: You what now? (davidfuchs)

: No, in the sense that the game puts visible and soft barriers to you getting
: out of where you're supposed to be, instead of literal invisible walls and
: stuff like later games (Reach, etc.) which literally put soft kill
: boundaries where you die if you wander off to try and explore.

Oh right, I misunderstood.

: The only thing in CE I think would qualify is the fact that falls will kill
: you before impact depending on certain factors, but even that feels a
: little more graceful than just accepting "it's a game and we don't
: want you here, so invisible wall".

Yeah, dying in mid-air while falling never made physical sense of course. It would be interesting to know the full reasoning for settling on that policy.


Messages In This Thread

Force-launching across the shaft *VID*Rockslider5/22/17 5:05 pm
     Most suggestive BCM title ever?davidfuchs5/23/17 1:11 pm
           You what now?Rockslider5/23/17 3:05 pm
                 Re: You what now?davidfuchs5/23/17 3:24 pm
                       Re: You what now?Rockslider5/23/17 4:01 pm
                             Re: You what now?davidfuchs5/23/17 6:24 pm
                                   Re: You what now?Rockslider5/24/17 3:29 am

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