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Well, it's easy if you don't massively increase scene complexity. Which I'd be fine with, but doesn't seem to happen.
: Also turning down the resolution is not a bad idea at all. MGS4 was 540p and
: it looked great.
MGS4 is 1024x768. (With a basic temporal AA; in terms of image quality decisions, it's not terribly dissimilar from Halo Reach.)