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: Maybe? I think there's always been this tension with Halo because even at its
: "darkest" it's still shooting at robots and aliens with colorful
: space guns; most previous Halo games really should have been rated
: "T" to me. But throwing in humans to specifically fight and it
: starts feeling like a different game, and I think they might be wary of
: alienating their audience somewhat—after all Bungie heavily *punished* you
: for killing humans and reach and despite bringing up the Insurrectionists
: or humans during the Arby levels, totally punted on making them foes.
I think what Bungie did is irrelevant. 343i is its own animal with its own way of doing things.
Are we going to see human enemies? Main hurdle I see is that human weapons are all hitscan. Campaign (And Firefight) feel very different when the enemies arrayed against you have human weapons. Covenant weapons are bright and flashy and it's easy to see where they're shooting. Even the Covenant's 'bullet' weapons have comparatively low muzzle velocity and high visibility.
I think human enemies would change the tactics used by Halo players, and not for the better. Gameplay would regress to the popping in and out of cover we saw in Halo 2.
If we do fight humans, they'll be armed with Promethean weapons. Or just composed into Prometheans.
: If we do fight humans or humanlike foes, I imagine it'll be a minor part of
: the overall sandbox. It does leave a lot besides just augmented troops
: open, though—imagine AI-run war machines more akin to the Prometheans
: based on Spartans.
I think what I was asking was: do you really expect the flavor text of DLC armor #249 to be any more indicative of Halo 6's direction than Hunt the Truth or the All Hail/The Cost trailers were?
CF 1-22-16 | GrimBrother One | 1/22/16 5:07 pm |
HHHHNNNNNNNNNNGGGGGGGGG *NM* | Mixmasterchief | 1/22/16 5:11 pm |
davidfuchs, Grizzlei, Archilen, scarab & Quirel | MacGyver10 | 1/22/16 5:22 pm |
Yep | davidfuchs | 1/22/16 5:56 pm |
Re: Yep | Grizzlei | 1/22/16 6:03 pm |
Re: Yep | Quirel | 1/23/16 3:01 am |
Re: Yep | davidfuchs | 1/23/16 8:45 am |
Re: Yep | Quirel | 1/24/16 4:05 am |
Re: Yep | davidfuchs | 1/24/16 11:48 am |
Yep Yep | Grizzlei | 1/23/16 1:40 pm |
YAYAYAYAYAYAYAAY! | Grizzlei | 1/22/16 6:01 pm |
Re: *NM* | zofinda | 1/22/16 6:20 pm |
Re: CF 1-22-16 | ChrisTheeCrappy | 1/22/16 6:31 pm |
Re: CF 1-22-16 | Quirel | 1/24/16 4:35 am |
Re: CF 1-22-16 | scarab | 1/24/16 7:26 am |
Re: CF 1-22-16 | General Vagueness | 1/24/16 11:27 pm |
Re: CF 1-22-16 | Archilen | 1/25/16 12:35 am |
Re: CF 1-22-16 | General Vagueness | 1/25/16 12:01 am |
Re: CF 1-22-16 | Quirel | 1/26/16 3:53 pm |
Re: CF 1-22-16 | General Vagueness | 1/26/16 11:59 pm |
Re: CF 1-22-16 | General Vagueness | 1/27/16 12:00 am |
Re: CF 1-22-16 | Quirel | 1/27/16 4:58 am |
Re: CF 1-22-16 | Grizzlei | 1/27/16 12:10 am |
Re: CF 1-22-16 | Quirel | 1/27/16 3:03 am |
Re: CF 1-22-16 | Grizzlei | 1/27/16 10:04 am |
Re: CF 1-22-16 | Quirel | 2/1/16 4:29 am |
Re: CF 1-22-16 | Grizzlei | 2/1/16 11:43 am |
Re: CF 1-22-16 | Quirel | 2/1/16 6:32 pm |
Re: CF 1-22-16 | Grizzlei | 2/1/16 8:03 pm |
Re: CF 1-22-16 | General Vagueness | 2/1/16 8:49 pm |
Re: CF 1-22-16 | General Vagueness | 1/24/16 11:13 pm |
Re: CF 1-22-16 | General Vagueness | 1/25/16 7:46 pm |