![]() |
||||
![]() |
||||
![]() |
||||
| Frequently Asked Forum Questions | ||||
| Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
It has:
- a rundown of the weekend playlist
- previews of armor, weapon skins, and emblems
- pictures, names, and author GTs of some old maps remade in Forge
- a solitary new picture of the retouched Fathom map and a name for it, Riptide
- a picture of, and talk about, the redone Battle of Noctus variant for Warzone Assault called Urban
- confirmation of "prefabs", the ability to copy groups of objects between maps and across canvases, no word on when we'll get it
Personally, I appreciate the information and new maps and features, and the new cosmetics are kind of nice I guess, but it feels like they're only technically sticking to their promise of new maps with the Forged maps and reskinned maps with slightly different geometry they keep putting out. I also think they really should address the bugs in Forge. I know Microsoft has this thing where they take ages to admit they did something wrong, let alone fix it, but the wait is getting grueling. As good as Forge is, and as much as the new feature will make it better, certain things are just a complete crap shoot, and that shouldn't be acceptable.
| Community update: monthly update partial preview | General Vagueness | 1/16/16 1:28 am |
| Re: Community update: monthly update partial previ | davidfuchs | 1/16/16 9:05 am |
| Re: Community update: monthly update partial previ | Hyokin | 1/16/16 12:48 pm |
| Re: Community update: monthly update partial previ | General Vagueness | 1/16/16 6:03 pm |