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:
: http://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731
: I'll summarize it if you don't want to read-
: Apparently, upper BUNGIE management hadn't seen the game that they themselves
: were working on (how this is even POSSIBLE I don't know, but if they did
: it, 343 could do it too) and when the story team did a presentation to
: them about it, they stopped it cold, and said they were starting over.
: Now, the Bunige I loved in the 2000's is not the Bunige we have today. But,
: if they had terrible internal communication as this article claims, I
: would bet money that -any studio- could too.
I doubt 343 could have that issue, at least in the same way. They by necessity and design have a more corporate and hierarchical structure, where the people they are ultimately reporting to are in the same company itself (with that said much has been written about the old Microsoft's adversarial structure, but I don't think that would relate to any faults at 343.)