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Re: Redesigns.
By:Gravemind
Date: 10/28/15 4:50 pm
In Response To: +1 For the CE Pistol. (munky-058)

: It's funny how keeping it simple and clean was said to be a challenge
: for them (considering that it's an existing model)

I did find that kind of odd. When Bungie was making Halo 3 they had to basically rebuild all their graphical assets from the ground up since they were dealing with a new generation of hardware and could increase poly counts, use higher-res textures, add more details, etc. However, most returning assets looked extremely similar to their Halo 2 counterparts. Except for the number of bolts in the hands and feet and of course the layer of then-next-gen polish, the Chief's armor looks nearly identical to how it did in Halo 2. The Covie weapons are as faithful as can be to their Halo 2 versions. The UNSC weapons are all very close to their Halo 2 versions. The Grunts' skin texture was changed to make them more closely resemble the quasi-arthropods they were described as years earlier, but otherwise they are damn close to their Halo 2 versions. Not everything was faithful to the original designs (the Elites and especially Brutes), but at the very least Halo 3 demonstrates that even with far more advanced tech at your disposal it's very possible to have the newer, higher-poly, higher-res, higher-detail models stay faithful to the older simpler models.

: But yeah. Halo 1 Magnum is back!

I know, right? So glad it's coming back as a power weapon in Warzone.


Messages In This Thread

New Sprints (Forge and Sustain info)ChrisTheeCrappy10/28/15 11:18 am
     +1 For the CE Pistol.munky-05810/28/15 12:58 pm
           Re: +1 For the CE Pistol.ChrisTheeCrappy10/28/15 2:06 pm
           Re: Redesigns.Gravemind10/28/15 4:50 pm
     MUST see demos aim assist and magnetismscarab10/28/15 2:18 pm

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