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Where is the "wow" factor?
By:serpx
Date: 8/10/15 12:31 pm
In Response To: Kotaku article on Halo 5 (AfroRyan)

The only thing I agree with on Kotaku is that, when it comes to Campaign, I haven't seen a "wow" factor that Halo use to provide. I'm sure there's plenty in the campaign; we just haven't been presented one IMO.

I think, for Halo 6, it would be important to invest more into the technology or invest more into fiddling with our emotions in order to wow gamers again. Imagine if E3 2015's presentation was actually Master Chief shooting up that building from Hunt the Truth. That grips our emotions.

I'll never forget Halo 2's gameplay reveal, and how unreal it looked and played (unfortunately, a lot of that video was unreal, but it was a strong example). These days, a lot isn't surprising anymore unless it's a huge technological accomplishment (No Man's Sky), or if it strongly grips our emotions.


Messages In This Thread

Kotaku article on Halo 5AfroRyan8/10/15 10:05 am
     shrugkidtsunami8/10/15 12:06 pm
     Where is the "wow" factor?serpx8/10/15 12:31 pm
           Re: Where is the "wow" factor?SEspider8/10/15 2:21 pm
                 graphics for president 2016 *NM*Bounce-A-Gon8/10/15 2:40 pm
                       This wins. *NM*thebruce08/11/15 3:27 pm
     Re: Kotaku article on Halo 5Hyokin8/10/15 4:52 pm
           echo chamber engaged *NM*Bounce-A-Gon8/10/15 5:49 pm
           Re: Kotaku article on Halo 5SEspider8/11/15 6:03 pm
                 Re: Kotaku article on Halo 5davidfuchs8/12/15 10:18 am
                       Re: Kotaku article on Halo 5Harmanimus8/12/15 1:30 pm

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