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Render FPS and Background FPS aren't the same
By:Riceatron
Date: 7/5/15 10:49 pm
In Response To: So that's a no, then. (Azo 'Galvat)

Forza is game series that does the same thing. It may drop in frames visually, but the background operation still runs at 60fps. That's probably the reason why they cut split screen, rendering the game twice would end up causing drops in the background operation ticks and would cause a lot more problems than needed.

Messages In This Thread

Halo 5 performance articleSIX min WHISTLE7/4/15 12:40 pm
     So that's a no, then.Azo 'Galvat7/4/15 4:37 pm
           Re: So that's a no, then.Bounce-A-Gon7/4/15 8:12 pm
                 Re: So that's a no, then.SIX min WHISTLE7/4/15 10:43 pm
                       Re: So that's a no, then.The BS Police7/4/15 11:50 pm
                             Re: So that's a no, then.SIX min WHISTLE7/5/15 3:26 pm
                       Re: So that's a no, then.Moorpheusl97/5/15 11:39 am
                             Re: So that's a no, then.Azo 'Galvat7/5/15 12:44 pm
           Render FPS and Background FPS aren't the sameRiceatron7/5/15 10:49 pm

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