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:
: Description: "So in the final game this cinematic doesn't make much
: sense, But there is a lot of leftover dialog in this level that can help
: piece it together. From what i see Johnson wasn't supposed to come with
: you to Halo.
: Enjoy.
: Cinematic tag is:
: cinematics\ubercam_exports\120pa_ziggurat_reveal\120pa_ziggurat_reveal"
I prefer the way it ends up in the final product: No dialogue, no pacing cut, just the shining reveal of the Ziggurat from the eyes of the Master Chief, when out of the blue, Flood spores fall from the sky, and you suddenly realize the Gravemind has followed you here in sheer desperation. I felt like Frodo staring up at Mount Doom in the game, coming near the end of the journey -- while Gollum follows in the form of a lovecraftian abomination. Or an annoying bastard with a blue eye.
This cutscene cuts the pacing and take longer to show story elements that in the previous cutscene it does better at establishing for the mission.
Halo 3 - Cut Cinematic - Ziggurat Reveal | gamerguy2002 | 10/28/14 11:09 pm |
Re: I really enjoyed this... *NM* | Hyokin | 10/29/14 1:37 am |
Re: Halo 3 - Cut Cinematic - Ziggurat Reveal | Jaydee | 10/29/14 3:29 pm |
Re: Halo 3 - Cut Cinematic - Ziggurat Reveal | davidfuchs | 10/29/14 11:06 pm |