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: Pros only, dude. Guarantee you they pushed to take it all out.
Oh, is that what he was talking about? I thought it was about all types of maps. Doing that for montage makers would be dumb, not just because of that but because the ambient sounds were always quiet and if they're done right (and maybe even if they're not) it's not hard to separate out the gunfire and announcements, and a lot of montages don't even use the game's sound or use it sparingly.
A big detail has been lost over time | CARDO 8 ATL | 9/6/14 8:12 pm |
Re: A big detail has been lost over time | Quirel | 9/6/14 10:46 pm |
Re: A big detail has been lost over time | DEEP NNN | 9/7/14 8:25 am |
Re: A big detail has been lost over time | General Vagueness | 9/7/14 4:02 pm |
Re: A big detail has been lost over time | Morpheus | 9/10/14 12:35 am |
Re: A big detail has been lost over time | General Vagueness | 9/10/14 10:19 pm |