Yeah, one of my issues with Halo 4 is that anyone can have anything at any time, so even though I don't know who's what, it doesn't matter. At least Reach seemed to keep weapons to certain ranks (Generals had heavy weapons, Zealots had swords/conc. rifles, etc.) so I knew it from that. I feel like it was always that way before. Maybe I wasn't paying as much attention.
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