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If we're programming something, then we know how to do compatibility.
But a lot of times these studios get orders to port, and port directly. Halo 2 PC still has no grenade starts on Backwash for example, because they were told to just port the game and get it working. They weren't given any directive or allowed "editorial" like Gearbox was for Halo PC.
Halo 3 beta maps | FyreWulff | 6/17/14 4:41 am |
Re: Halo 3 beta maps | FyreWulff | 6/17/14 6:10 am |
Re: Halo 3 beta maps | zofinda | 6/17/14 6:24 am |
Re: Halo 3 beta maps | FyreWulff | 6/17/14 8:08 am |
Re: Halo 3 beta maps | Urban Reflex | 6/17/14 8:53 am |
Re: Halo 3 beta maps | squidnh3 | 6/17/14 9:04 am |
Re: Halo 3 beta maps | FyreWulff | 6/17/14 7:15 pm |
Weapon tuning, a la Reach/H4. Speaking of... | kornman00 | 6/17/14 9:35 am |
Beta. | gamerguy2002 | 6/17/14 11:01 am |
I honestly can't remember | kornman00 | 6/17/14 4:03 pm |
Trip Mine stuck to vehicles | Schedonnardus | 6/23/14 4:07 pm |
Re: Weapon tuning, a la Reach/H4. Speaking of... | FyreWulff | 6/17/14 7:13 pm |
If there's no way to port old game types... | kornman00 | 6/17/14 8:22 pm |
Re: If there's no way to port old game types... | FyreWulff | 6/17/14 9:26 pm |
Beta tripmine was awesome. | bluerunner | 6/17/14 11:23 am |
Re: Beta tripmine was awesome. | serpx | 6/17/14 11:33 am |
Interesting, but... | kornman00 | 6/17/14 4:24 pm |
Re: Halo 3 beta maps | padraig08 | 6/18/14 12:05 pm |