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Re: Ugh. Finally!
By:uberfoop
Date: 5/8/14 12:47 pm
In Response To: Re: Ugh. Finally! (davidfuchs)

: One would imagine of all the possible issues with H2A they would have learned
: their lesson from CEA about the facial animations. The lip synching was
: essentially done automatically and thus they ran into problems trying to
: fix it in time for ship--given what we got in the final game we can assume
: it was truly horrendous.

CEA's cutscene animation issues were a development time thing. They started out with straight mocap, but the results needed a lot of tweaking by hand. The game shipped in the middle of that process, so it wound up with some ridiculous pure mocap, some really choppy unfinished hand-animation, and the occasional decent stuff.

"Learning their lesson" in this context would basically amount to "give the development team more than a year to build the visuals for a modern game."


Messages In This Thread

Ugh. Finally!Grizzlei5/6/14 7:41 pm
     Re: Ugh. Finally!MacGyver105/7/14 11:23 am
     Re: Ugh. Finally!Apollo5/7/14 12:03 pm
           Re: Ugh. Finally!Revenant19885/7/14 12:13 pm
     Re: Ugh. Finally!davidfuchs5/8/14 11:07 am
           Re: Ugh. Finally!uberfoop5/8/14 12:47 pm

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