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Why just in terms of what it had to do? What about what it could do or what you could do to or with it? It controlled differently, it could take a lot of punishment, and it had a built-in weapon we haven't gotten to use as part of a vehicle before.
: I think that the, ah, the Pelican was included solely as fanservice, and the
: developers at 343i really struggled with finding something to do with
: it. Eventually, they had to modify it into something it wasn't to make it
: (relatively) interesting to fly. They gave it a boost function so players
: wouldn't get bored flying from one tower to the next.
Didn't the one in Reach have boost too?
: There were these sideseats stuck on there like tits on a Sangheili, because...
: I don't know. I just don't know.
because co-op
: So, if Pelicans deliver troops and support them, can the Chief fly them? Can
: you imagine, as the Chief, dropping off a squad of troops to take a
: Forerunner installation and then supporting them from the air? Let them do
: most of the fighting? The Chief is built to lead, to fight for others.
Which is probably why they had him fly it on the mission where he was the most alone.
: Another situation where I can see us flying a Pelican, as the Master Chief
: even, is in a crisis when there isn't anyone to fly a Pelican, and it has
: to be us who take out a dropship and retrieve scattered troops and
: abandoned supplies.
That sounds pretty good actually.
: Only, Halo 4 was the perfect opportunity for it, and nothing even remotely
: similar took place.
it was? where?
: I think it's safe to say that we won't be seeing the Chief behind the yoke of a
: Pelican, or doing anything fundamentally different from what we've already
: done in the past four mainline games.
What, you mean in the next game?