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: So much for 343 learning anything.
I have a question about this actually. I've heard for so long that the armor variations are stored within the maps and that's why before we couldn't do DLC armors and such. I'm assuming this is maybe the same reason why these new downloaded armors won't work in SpOps.
I guess my question is why is this something that's even done? Is there not some way to have the armors "separately" accessed from the disk for multi, SpOps and more? Wouldn't that also pave the way for more DLC armor skins?
- MacGyver10