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Think of it this way. You say yourself that the layout of the panels is meant to simulate movement. So why not animate? Animation is a medium all about movement. You might say that in animation, you have to sacrifice complexity because you have to make so many more drawings. This is true, and so animation often (but not always) lacks the drawing complexity of the comic illustrations, yet offers a far richer experience of motion and story.
Alright, but what if you want to keep the illustrations? I say make a picture book. One of the drawbacks to comics is the simplicity of the text compared to novels. They were originally conceived for children who couldn't read books. So, write a novel, offing a far denser and richer possibility for the words, and have every other page be an illustration. You keep the art, but make the text better.
If you want to have it both ways like comics do, you lose a lot and are just mediocre at everything, whereas a picture book, or animation excel at and are unmatched in what they bring.
There is a reason why comic books are obscure, and often start to get attention when films are made from them! They do nothing well as a medium, which is why they are essentially storyboards for movies nowadays.
: Go read some Neil Gaiman, Alan Moore, or Brian K. Vaughan ("Saga"
: is my favorite ongoing comic right now - it's great!). Or read Will
: Eisner's books on the craft and see what the medium can really do.
I never dismiss a medium without looking at the 'best of', and yes I've looked at all those, and it doesn't change my mind. What I see are good ideas held back by the medium.