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Sorry for the multiple posts but things keep occurring in quick succession....
if you combine:
then you may have an amazing, fast iteration, encounter builder.
Any game studio that build one could use it internally to craft better levels, faster.
And players could use it to craft their own experiences. If players could share their creations and if people could vote on the best ones... then there is a clear way for outstanding encounter crafters to break into the industry - to become professional encounter designers.