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: Aw man, I've been waiting for this for YEARS. I thought Halo 2 would have
: d-pad squad orders. I once read that Bungie thought that would have made
: it too complicated. But 23 year old me still thinks it should be on the
: list.
343i will have to be canny in how they implement it.
h2 introduced weapon swapping. The plus side was that we had some control over who had what weapon and we could get NPCs to carry weapons for our later use.
The minus side was all that faffing around, chasing marines who wouldn't sit still and who didn't realize what we wanted to do.
In Halo 3 I spent too much time on Savo Highway trying to equip all my marines with FRGs and I have spent too much time on too many levels in too many agmes juggling allies/weapons and positions in vehicles.
Sometimes new game opportunities, especially ones that are not directly related to combat, tend to distract from the actual combat.
There are times when opportunities become obligations - you can swap weapons becomes - you will spend half your life trying to achieve the optimum weapon distribution.
Kinect would help a LOT with this, "take this weapon", "give me the sniper", "take the LAAG", "take the passenger seat". The game quickly learns what you are trying to achieve and so can give you what you want. Prior to voice recognition the devs had to play mind reader - what did RC Master mean when he pressed (X) next to the vehicle passenger? Did he want to swap seats? Reload? Tell the passenger to change positions? Swap weapons with him/her?
So it can be useful to be able to give orders but if not implemented carefully it could embroil the player in micromanagement.
It may even change the game from being a FPS and into an RTS where the player tags along with the units and can do some direct shooting as well. That might not be a bad thing :-)
What kind of orders where you thinking of? Is it just, "hang back", "push forward?" Or is there more? How do you see it working?