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: Well. I was wrong. There was no camera on the wall, but I did find out where
: they put it...
: Cutscene Perspective:
:
: Same-ish Location, in-game:
:
: Camera sits on a barrier!:
:
:
: So that's kinda cool. Someone working on the cutscene put the camera smack
: dab on top of a barrier to make it easy to find the same location later!
: Like putting a Cone next to a Safe Zone marker in Forge so you can find it
: the next time you load up the editor.
: Yep. Just some of the normal things HBOers do at 4am. ;)
Very cool! Glad you put the pics together for show & tell. Neat to see. :)
So this is kinda neat... *IMGs* | Hyokin | 7/21/13 5:43 am |
Re: So this is kinda neat... *IMGs* | Stephen L. (SoundEffect) | 7/21/13 11:22 am |
Re: So this is kinda neat... *IMGs* | Hyokin | 7/21/13 6:28 pm |
Re: So this is kinda neat... *IMGs* | Stephen L. (SoundEffect) | 7/22/13 6:25 am |