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Raw code changes
Date: 7/7/13 7:38 pm
In Response To: Jason Jones on the CE Pistol (DEEP NNN)

I never really thought much of this code during my adventures reverse engineering the games. But here are the changes (well, additions to make changes) from H1's toolkit. That second line checks if the scenario (essentially the 'entry point' data for a map) is for the campaign (vs the mainmenu or MP). If it isn't a campaign scenario, none of these changes are made. It changes the "plasma rifle.weapon", "pistol.weapon", and "bullet.projectile" tags.

Messages In This Thread

Jason Jones on the CE PistolDEEP NNN7/7/13 12:04 pm
     The issue confuses me to this day.uberfoop7/7/13 2:44 pm
           Re: The issue confuses me to this day.davidfuchs7/7/13 10:28 pm
                 Re: The issue confuses me to this day.DEEP NNN7/7/13 10:48 pm
                       Re: The issue confuses me to this day.davidfuchs7/8/13 8:11 am
                             Re: The issue confuses me to this day.DEEP NNN7/8/13 9:43 am
     Raw code changeskornman007/7/13 7:38 pm
           Re: Raw code changesKP7/8/13 6:43 pm
           Re: Raw code changesGeneral Vagueness7/15/13 2:20 pm
                 Re: Raw code changesGeneral Vagueness7/16/13 12:25 pm
                       Re: Raw code changeskornman007/18/13 12:53 am

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