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Basically, yeah. It was fun; touchscreen-"thumbsticks" aren't my favorite, though I was able to adjust fairly quickly. Aiming was hard to get used to, because you're not looking down sights so it's hard to see what you're really "looking" at, which is slightly irrelevant because you basically have to point in the general direction and it kinda autoaims for you, as long as you're aimed within about 5°-10° of your target.
The different "actions" were more troublesome for me than anything; Switching weapons, reloading, grenades, armor abilities (can't remember if there's more). I only threw a couple grenades, and even then they were even harder to aim than your gun. I don't think I ever used an Armor Ability, partly because I completely forgot about it while I was in the game, and the levels were pretty short. Maybe if you were playing it all the way through, and you came across more difficult situations you'd actually have a reason to use AA.
It was a pretty good lookin game, and was at least fun enough for me to hog my tablet station for a good 10 minutes. But that could be because I felt like I sucked at a new game and wanted to get better! :P I actually remember thinking, "I've been playing for a while, is someone gonna come kick me out?" ;)
Also, I probably kept playing because I'll most likely never ever get to play it anywhere else, as long as it's PC/WindowsPhone/Surface only. I don't see myself buying any of those any time soon...ever.
Spartan Assault, anybody play it yet? | Cody Miller | 7/4/13 5:35 am |
Yes | bryan newman | 7/4/13 9:56 am |
Yep | Mid7night | 7/4/13 11:06 am |