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Last Forger Standing map returns w/ upgrade.
Date: 5/7/13 3:12 am

Remember my map, Sapien, from PeteTheDuck's Last Forger Standing contest?
After the awesome feedback from the contest and MANY of you playing and enjoying it, the map went through a number of updates where issues were addressed and fixed with great success.

If you don't remember the map, here's a early fly-through of it:

This map has now been recreated and updated for Halo4.
Now called Neipas (that's Sapien backwards, duh).

The map is built on Forge World Island.
The bases have been completely redesigned for better cover.
The side building that once housed a shield door has been mirrored onto the other side and now replaces the Sniper structure. I did this because players rarely had reason to climb it outside of grabbing the Sniper Rifle. This way the are two floors and cover for the Sniper. A teleporter connects the side structures. Rocks and trees occupy the ground more. This provides cover from almost all directions. There are still long lines of sight. Both bases (red and blue) have a mongoose for objective games. Currently only set up for CTF and One-Bomb Assault.

With PODs and PLOs, grenades have been removed and weapon balance changed. Everything is taller/higher now and there is no longer a drop off. Personally I miss the drop off. I always found it funny seeing you guys miss-judge a simple jump and back off. ^_^

At this time, the map is untested and available for download. Please let me know here if you have and suggestions for updating/fixing the map. The budget is almost used up, so keep that in mind. The budget issue is due to the mirroring of the side structure. Among other changes. This map is still very early in it's development stage. My goal is to make it good enough for submission to Community Cartographers. Neipas is currently setup for 16 players but that may change during it's development.

I'm thinking of recreating Sapien for giggles. But I want to see how this new version works out first.

Download Neipas Here:!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0


My biggest concerns are spawns, and map flow.
Thank you all for your feedback.

Messages In This Thread

Last Forger Standing map returns w/ upgrade.SEspider5/7/13 3:12 am
     Re: Last Forger Standing map returns w/ upgrade.ChrisTheeCrappy5/7/13 9:42 am
           Re: Last Forger Standing map returns w/ upgrade.SEspider5/7/13 12:44 pm

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