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: We never saw him watch any footage.
What I was getting at with that is the Superintendent was privy to the goings on of the ODSTs and Capt. Dare through its monitoring of the various cameras throughout the city and it was the Super that was redirecting the Rookie to find the clues to the UNSC's defense of New Mombasa like the det charge plate, drone optics, etc. and how Sadie (and her father) were involved in the evacuation of the city.
: My point still stands that having PK memory tech gives us the mechanics we
: need to actually experience the flashbacks for real. It also lets us play
: as very different PK units, to adapt to whichever body we happen to
: acquire, and still fight as humans via flashbacks. If our squad was a
: mixture of Spartans and ODST then we get variety even when fighting as a
: human. They could accentuate the differences between ODSTs and Spartans.
: There is a degree of randomness because we can only grab a body of a unit
: that has recently been killed and their soul-fires don't last forever. So
: there is variation and chance at play between different playthroughs.
: Though we can influence things by choosing to let a valuable unit's body
: live until we are ready to kill and possess it. maybe the possession
: mechanism needs more thought. Do we roam around as a Stubbs style hand?
: ;-)
Megapost: Project Halysis, A What-If Spinoff | Wahrer Machine | 3/26/13 4:00 am |
Re: Megapost: Project Halysis, A What-If Spinoff | scarab | 3/26/13 8:21 am |
Re: Megapost: Project Halysis, A What-If Spinoff | Stephen L. (SoundEffect) | 3/26/13 11:56 am |
Re: Megapost: Project Halysis, A What-If Spinoff | scarab | 3/26/13 1:15 pm |
Re: Megapost: Project Halysis, A What-If Spinoff | Stephen L. (SoundEffect) | 3/26/13 2:28 pm |
Re: Megapost: Project Halysis, A What-If Spinoff | ChrisTheeCrappy | 3/26/13 10:48 am |
Re: Megapost: Project Halysis, A What-If Spinoff | Wahrer Machine | 3/26/13 1:41 pm |
This gives me a funny feeling in my pants. | zoojoo | 3/26/13 6:47 pm |