I miss that map.
It was so unique. Because of the thick, obscuring fog, it was the only MP map in Halo history that had adverse weather conditions that actually affected gameplay. Halo 2 in general had really great maps, many of them with dynamic elements. Waterworks had the piston and the stalactites. Terminal had the train. Ascension had the rotating antenna. Zanzibar had the wheel, the drop bridge, and the gates. What ever happened to maps with moving parts, and why haven't more maps had bad weather? *sigh* So many good memories with Halo 2. Despite all the rampant cheating and the horrible weapon balance, the maps more than compensated for those drawbacks because they were that damn good.