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Re: Questions for those who've played Halo 4.
Posted By: padraig08Date: 9/8/12 9:50 a.m.

In Response To: Questions for those who've played Halo 4. (Gravemind)


: Just some quick queries regarding some things that can't or couldn't be
: clearly discerned from viewing all the MP footage from PAX and haven't
: been discussed by 343i yet: 1. Are the guns reliable and consistent?

: 2. Are the automatic weapons capable of holding their own against the
: mid-range rifles?

: 3. Does the active camo still have a radar jammer effect, or is it more in
: line with the old-school active camo item?

: That is all. Thanks in advance.

1. Absolutely

2. Well... yes and no... it depends on situation and range to the enemy. I imagine the AR-BR-DMR like the first pokemon you choose, they all have they're strengths, but good luck with the DMR at close range, the rate of fire from the other two would kill it.

3. Active camo is better this time around. I was using it to troll the shit out of people on Adrift (Assassino!) The radar jammer this time around is a bit more believable. Instead of 50 dots popping up, letting you know someone is jamming, you get a few on the periphery making normal movements. Enough so, that you could question whether they are player or fraud.

HBO Shut up and Play!



Message Index




Replies:

Questions for those who've played Halo 4.Gravemind 9/8/12 3:08 a.m.
     Active Camonillapuddin 9/8/12 3:15 a.m.
     Re: Questions for those who've played Halo 4.Postmortem 9/8/12 3:26 a.m.
     Re: Questions for those who've played Halo 4.padraig08 9/8/12 9:50 a.m.
     One more question.Gravemind 9/8/12 2:27 p.m.
           Re: One more question.General Vagueness 9/8/12 8:52 p.m.



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