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August 2011 REACH Population Report | |
Posted By: DEEP NNN <deep_nnn@hotmail.com> | Date: 9/1/11 8:46 a.m. |
These values are unofficial and collected manually by me from the Bungie REACH project page. I make no guarantees for the accuracy of this data and provided no quality control or quality assurance for my work in collecting it. http://www.bungie.net/Projects/Reach/default.aspx In the following graph I attempted to offset Halo 3 values such that similar days of the week for August were compared. I am not 100% happy with the result but I still feel it is a better comparison than just using exact dates.
August 2011 REACH UU/24hr
Disclosure for my collection methods.
Draw conclusions at your own risk. My observations.
Highest population value collected 726,902. Lowest population value collected 566,111. Weekends have typically had a higher population and the compression observed after schools closed for summer is now gone. REACH population during August 2011, is under performing by less than 100,000/24hrs as compared to Halo 3 during August 2008. Conclusions
Peaks and valleys are decompressing and I attribute that to school of all types gradually opening for the 2011/2012 season. Overall population is lower and I attribute that to school of all types gradually opening for the 2011/2012 season. Opinion
September may see a small population spike when the Title Update (TU) gets applied. I don't expect to see much positive change until the TU Beta playlists are implemented. Sorry nay sayers, Halo REACH is not dead or dying. Proclaimers of such, should be shot with a frozen ball of their own shit. If your Friends List is no longer showing anyone playing REACH, I recommend you get some new XBL friends. Links to previous population reports
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