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August 2011 REACH Population Report
Posted By: DEEP NNN <deep_nnn@hotmail.com>Date: 9/1/11 8:46 a.m.


These values are unofficial and collected manually by me from the Bungie REACH project page. I make no guarantees for the accuracy of this data and provided no quality control or quality assurance for my work in collecting it.
http://www.bungie.net/Projects/Reach/default.aspx

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In the following graph I attempted to offset Halo 3 values such that similar days of the week for August were compared. I am not 100% happy with the result but I still feel it is a better comparison than just using exact dates.
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August 2011 REACH UU/24hr
Date, Games, Unique Users
August 1, 2011 1,771,467 685,012
August 2, 2011 1,671,246 705,527
August 3, 2011 1,695,340 703,795
August 4, 2011 1,494,958 680,249
August 5, 2011 1,644,478 698,370
August 6, 2011 1,575,922 703,606
August 7, 2011 1,664,608 707,224
August 8, 2011 1,678,591 717,094
August 9, 2011 1,769,265 726,902
August 10, 2011 1,768,339 719,590
August 11, 2011 1,720,375 705,843
August 12, 2011
August 13, 2011 1,640,061 705,894
August 14, 2011 1,692,603 694,196
August 15, 2011 1,674,287 713,644
August 16, 2011 1,635,452 700,787
August 17, 2011 1,469,944 681,716
August 18, 2011 1,435,299 668,907
August 19, 2011 1,540,177 668,414
August 20, 2011 1,634,520 702,447
August 21, 2011 1,708,271 696,094
August 22, 2011 1,514,045 691,775
August 23, 2011 1,180,602 616,991
August 24, 2011 1,149,128 576,715
August 25, 2011 1,118,181 566,160
August 26, 2011 1,104,362 566,111
August 27, 2011 1,356,565 654,241
August 28, 2011 1,470,619 682,078
August 29, 2011 1,354,819 646,756
August 30, 2011 1,349,319 600,072
August 31, 2011 1,316,824 587,598

Disclosure for my collection methods.
I use a simple copy and paste from Bungie's REACH project page around noon local time. Not all values were collected at exactly that time. Occasionally collection could be off by several hours. I only guarantee that I have made no willful misrepresentations by deliberately skewing collection in such a manner that poor conclusions or comparisons could be made or that any numbers presented are anything other than attempts to collect data from Bungie.

Draw conclusions at your own risk.

My observations.
REACH's 24hr UU population in August was fairly flat until August 18. Starting the week of August 21 we see the beginning of a sequence of strong peaks and valleys with the overall population being lower than the beginning of the month.

Highest population value collected 726,902.

Lowest population value collected 566,111.

Weekends have typically had a higher population and the compression observed after schools closed for summer is now gone.

REACH population during August 2011, is under performing by less than 100,000/24hrs as compared to Halo 3 during August 2008.

Conclusions
Halo REACH's population is healthy and stable.

Peaks and valleys are decompressing and I attribute that to school of all types gradually opening for the 2011/2012 season.

Overall population is lower and I attribute that to school of all types gradually opening for the 2011/2012 season.

Opinion
The population rise I had predicted last month, for the period during and after Halofest activities at PAX 2011, did not seem to occur.

September may see a small population spike when the Title Update (TU) gets applied. I don't expect to see much positive change until the TU Beta playlists are implemented.

Sorry nay sayers, Halo REACH is not dead or dying. Proclaimers of such, should be shot with a frozen ball of their own shit.

If your Friends List is no longer showing anyone playing REACH, I recommend you get some new XBL friends.

Links to previous population reports
Newest to oldest.
http://carnage.bungie.org/haloforum/halo.forum.pl?read=1091242
http://carnage.bungie.org/haloforum/halo.forum.pl?read=1084475
http://hf.smallbits.com/haloforum/halo.forum.pl?read=1068845
http://carnage.bungie.org/haloforum/halo.forum.pl?read=1074439



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