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Co-op Recap [JUMBO EDITION] | |
Posted By: Kermit | Date: 4/16/11 7:46 p.m. |
Photo Credit: KornyMunky (Give this man a star already!) Ah, Co-op Night! It seems a lifetime ago, doesn't it? Let me tell you, it certainly feels that way for me. Towards the end of our co-op nights I felt something similar to what Marcus Lehto described, with his brain throbbing Reach, Reach, Reach. In the meantime, papa's got bills to pay, The Man to answer to, and the many hours I'd spent daydreaming about Wednesday nights had taken their toll on my REAL LIFE responsibilities. So once the co-op contest ciphering was over, I simply collapsed in a heap, only to get up quickly and realize it's crunch time and I've got deadlines from people who pay me $$$. Oh Sh*t! So ... that's what I've been up to, if you've missed me. Let me tell you what happened a little over one month ago. We played the final level of Reach, and then we played the final final level of Reach, and it was awesome. As usual, you can see stats from our final (PoA) games here. Here are some highlights (now jampacked with even more video!): The Pillar of Autumn
Finally, we dealt the fatal blow to the Cruiser, and watched with awe as the Pillar of Autumn rose into the beautiful Reach sky. We continued to watch as it moved toward some kind of ring-like thingamajig (who knows what that was about), and then we found ourselves not so alone on Lone Wolf. Lone Wolf It's understandable considering that I doubt many of us have played Lone Wolf more than a handful of times, that we forget that Bungie took off the kid gloves when they made this level. It's as if they finally set out to show a thing or two to those smarty-pants who waltz through SLASO runs in 12 minutes while eating an apple. To paraphrase Nigel Tufel in Spinal Tap, Lone Wolf goes to 11. It's at least one harder. This means that if you slow down and start counting glass blades at any point, a drop-ship with superguns will knock you flat. Indeed, that is what happened to many. If you stayed outside at all, you were dead or you soon would be. Hyokin thought he'd found a secret hiding place, but instead found an especially explosive place. Does any other level have barrels like that? Do you see how Bungie is getting payback?! They train us to recognize explosive canisters and then invent new ones just for that map. They teach us to hide behind walls for protection, and then make these explosive barrels have the ability to explode through walls! Cheaters! My final seconds on Reach. I wuz robbed!Surprise, surprise, we all died. Beckx died trying to catch a Wraith, predictably enough. Bones as expected made a good fight of it, but died unexpectedly early because of an unfortunate drop shield. Dielectric Flux had a decent strategy, hanging out on the roof of the "house," but that was too dangerous to last very long. Mazz technically had the longest time by a few seconds, and used the chain gun to good effect, but because of a skull mix-up, his team wasn't quite playing at the same level. If you want to see how to play Lone Wolf in true Co-op Night spirit, check out the Snipe's winning run:
We stuck together more than any other team. Congrats again to Snipe, for winning the contest! A Few Final Notes The real highlights of the night was the lobby before the games started. I can't recall ever being in a maxed-out lobby with so much good cheer and positive anticipation. Bones had prepared a little speech for us, and I have to say, it was amazing. Sean Connery himself could not have delivered it better. Heck, listen for yourself. Now starting about five seconds into that I was biting my knuckle almost until it bled to keep from giggling hysterically, and when the speech was over the lobby erupted with laughter and well-deserved words of praise for the performance. Thanks, Bones. You and Mazz and Padraig were part of a select group who didn't miss a single Co-op Night, and your enthusiasm and good spirits inspired me and kept me from burning out. I want to sincerely thank all of you who played. I've been loving Bungie games all these years, and thanks to you all, I really feel like part of the community now. Thanks to those who sent me reports and screens and clips from the games--without your help, these recaps could not have happened. Wu, thanks for letting me use your forum to organize and report. I've enjoyed HBO since it was blam.bungie.org, and if organizing these games has given some pleasure back to the good folks who come here, it's a tiny repayment for all the enjoyment I get here everyday. And of course mucho gratitude goes to Bungie, for making what I consider to be their masterpiece. Explaining how much fun this game is to someone not in the know is like trying to explain heaven to a bear. Aufwiedersehen, Kermit P.S. "Aufwiedersehen" means "see you again" if you didn't know, so know that Co-op Night is not saying goodbye. Speaking of seeing all of you, Padraig whipped up something very special for us. Consider this a parting gift from him and from me. What a handsome bunch you are. <3 |
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Replies: |
Co-op Recap [JUMBO EDITION] | Kermit | 4/16/11 7:46 p.m. |
I knew I'd forget ... | Kermit | 4/16/11 8:18 p.m. |
Re: Truly deserved:) | Hedgemony | 4/16/11 8:41 p.m. |
There are those who said this day would never come | bluerunner | 4/16/11 8:39 p.m. |
Re: Co-op Recap [JUMBO EDITION] | Dielectric | 4/16/11 10:39 p.m. |
Re: Co-op Recap [JUMBO EDITION] | DMFanella | 4/16/11 11:20 p.m. |
No, you just didn't read it. | Kermit | 4/17/11 12:20 a.m. |
Re: No, you just didn't read it. | Dielectric | 4/17/11 7:12 a.m. |
Re: No, you just didn't read it. | Kermit | 4/17/11 8:18 a.m. |
Dielectric ... | Kermit | 4/17/11 8:50 a.m. |
Re: Dielectric ... | DMFanella | 4/17/11 11:44 a.m. |
Re: Dielectric ... | Kermit | 4/18/11 12:47 a.m. |
Re: Dielectric ... | Dielectric | 4/18/11 6:39 a.m. |
Re: Dielectric ... | Louis Wu | 4/18/11 8:09 a.m. |
Updated now | Louis Wu | 4/18/11 9:19 a.m. |
Re: Updated now | DMFanella | 4/18/11 10:20 a.m. |
Re: Updated now | Dielectric | 4/18/11 5:45 p.m. |
Re: Updated now | Kermit | 4/18/11 9:02 p.m. |
"LMAO" doesn't even begin to cover it. *NM* | ZackDark | 4/18/11 9:43 p.m. |
Re: Updated now | Dielectric | 4/19/11 5:33 p.m. |
I came as soon as I heard! :U *VIDS* | munky-058 | 4/16/11 11:32 p.m. |
Re: I came as soon as I heard! :U *VIDS* | Kermit | 4/17/11 1:00 a.m. |
Re: I came as soon as I heard! :U *VIDS* | Dielectric | 4/17/11 7:50 p.m. |
This ring will make us brothers! | padraig08 | 4/17/11 12:51 a.m. |
Re: This ring will make us brothers! | Kermit | 4/17/11 1:11 a.m. |
Re: This ring will make us brothers! | munky-058 | 4/17/11 2:29 a.m. |
Re: This ring will make us brothers! | padraig08 | 4/18/11 2:11 p.m. |
Re: Co-op Recap [JUMBO EDITION] | General Vagueness | 4/17/11 1:21 a.m. |
Re: Co-op Recap [JUMBO EDITION] | Kermit | 4/17/11 1:23 a.m. |
Wow, thanks for everything Kerm. | NsU Soldier | 4/17/11 1:31 a.m. |
Great recap. Thanks Kerm. On to ODST! *NM* | Beckx | 4/17/11 6:53 p.m. |
Re: Co-op Recap [JUMBO EDITION] | Kermit | 4/19/11 10:18 a.m. |
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