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I've gone from popping and locking to breaking...
Posted By: General Vagueness <General.Vagueness@gmail.com>Date: 4/10/11 7:19 p.m.


out of maps that is. It turns out it's generally not too hard if you just go to the edge of a map in Forge, spawn a teleporter next to you, and spawn another one in front of you and push it forward. As easy as it is, I thought I'd make some saved films to facilitate other people exploring, so here are the links. That last one is Powerhouse and deserves a comment because I broke out just in the process of pushing a teleporter through the barrier. Also getting out of it without pan cam I was able to get to the skybox painting and beyond, but with pan cam on I was stopped where the ground ends. Then there's Reflection which was also an exception because I had to push the teleporter to the side-- I think a barrier causes it to move farther out. Also where the teleporter goes there's a small safe area, and unlike the previous maps, I couldn't roam around when watching the film until I died. Most notable though is something I found out there-- if you if look to the lowest orange area of the sky, below it you'll see mountains, go towards the area to the right of them and before long you'll see these:

I call them the Sup Dawg buildings.

You cannot fall off the floor.



Message Index




Replies:

I've gone from popping and locking to breaking...General Vagueness 4/10/11 7:19 p.m.
     Re: I've gone from popping and locking to breakingUrban Reflex 4/10/11 7:46 p.m.
           Re: I've gone from popping and locking to breakingZackDark 4/10/11 7:59 p.m.
     Re: I've gone from popping and locking to breakingGeneral Vagueness 4/10/11 9:08 p.m.
           Re: I've gone from popping and locking to breakingHedgemony 4/10/11 10:08 p.m.
     What's Sup Dawg? Oh shoot... *NM*ghost faction 4/10/11 11:11 p.m.



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