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GI's Top 50 Games of 2010 *long*
Posted By: Morpheus <SlimDKR@aol.com>Date: 1/14/11 1:02 a.m.


(sing-song voice)I've got a link this time!!(/voice)

This month's Game Informer hit today, and in celebration of their 20th anniversary, they're listing their top 50(....o....kay.....) games of 2010, apparently in no particular order.

So, top 50 games of 2010...um, duh?

"Reach may be a prequel, but it ties up the Halo series like a neat bow. This disc is engorged with content:a smartly crafted campaign boasting impressive AI and strong pacing, a multiplayer mode that will keep players engaged for years, an improved fan-favorite FireFight mode, and a host of other extras like the Forge level editor. Bungie didn't just close the book on its legendary run with the series, it went out with a bang." Reach goes home with Best Xbox Exclusive, Best Shooter and Best Co-op games.

The link above displays staff and reader picks for each category.

Additionally, there are some subcategories that Reach also placed in. Such as:

Top 10 Heroes of 2010--Noble Six took(I s**t you not) number 6 in the category.

"Gamers knew from the beginning of Halo:Reach that the Spartans of Noble Team would not meet a happy ending. When it comes time for someone to stay behind and protect the ship carrying Master Chief, Noble Six doesn't hesitate to sacrifice himself for the mission, paving the way for all of Master Chief's future adventures."

Lone Wolf also makes an appearance in the Top 10 Moments of 2010, at number 7.

"We find out why Halo:Reach opens with a broken Spartan helmet when the game concludes and the Covenant overruns the planet. With no backup, limited supplies and a never ending stream of enemies, Noble Six does the only thing a Spartan can do:Hold the line as long as possible."

Both Bungie and Microsoft earn spots on the Top 10 Developers and Publishers, respectively.

Bungie, at number 6--"Now developing a new franchise for Activision, Bungie is leaving Halo behind. However, Halo:Reach was a fitting end to the saga it began on the original Xbox. Full of emotion and nearly perfect in design, Reach restored Halo to its position atop the shooter genre. Wherever the series goes from here, it won't be the same without the talents of one of the most consistent and talented studios in all of gaming."

Inspiring words to say for the bottom half of the scoreboard. Yeesh.

Microsoft Game Studios--Again, 6.

Though the relationship between MGS and Bungie has come to an end, their final collaboration, Halo:Reach, delivered on every front. So did Microsoft's gamble on controller-free gaming, Kinect, and a first-party lineup that included Fable III and Alan Wake. Though Xbox Live experienced a price hike, the arcade space was bustling with impressive exclusives such as Limbo, Ilomilo and Super Meat Boy.

God, this list keeps going!!!

The Noble Map Pack hit number 9 on the Top 10 DLC of 2010.

"You can never have too many Halo mulitplayer maps, so Bungie's addition of brand new gorgeous locations(Anchor 9, Breakpoint and Tempest) is entirely welcome.

Read the link, check the reader and staff picks, celebrate all of the mentions and discuss here!

Enjoy.



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