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Oh the humanity!
Posted By: FyreWulff <mkidder@gmail.com>Date: 12/2/10 8:23 p.m.


I think I just found out the reason why we'll probably never see AA use with objectives in matchmaking, at least with elites:

Happens with the bomb on any map with hills, Breakpoint just has the largest most continous ones.

Also, it's a local one player game, so the skipping around is the animations, not latency.

I have no idea if this actually modifies your collision model or would let you go under walls, your first person view doesn't sink at all. More testing is needed to figure that out.

fyrewulff dot com



Message Index




Replies:

Oh the humanity!FyreWulff 12/2/10 8:23 p.m.
     LOLAvateur 12/2/10 8:37 p.m.
     0:07 through 0:11topleybird 12/3/10 8:28 a.m.
     Re: Oh the humanity!INSANEdrive 12/3/10 10:14 a.m.
     Re: Oh the humanity!General Vagueness 12/3/10 11:10 a.m.
           Re: Oh the humanity!FyreWulff 12/3/10 11:13 a.m.
                 Re: Oh the humanity!RC Master 12/3/10 1:10 p.m.
     Re: Oh the humanity!Morpheus 12/3/10 11:42 a.m.
     QUICKSAND!!! Er.... SNOW! *NM*hyokin 12/3/10 11:50 a.m.
     Lol WHAT?Time Glitch 12/3/10 1:26 p.m.
     what the...! awesomeness *NM*thebruce0 12/6/10 10:17 a.m.



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