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New Feature in Reach: Auto Mute
Posted By: Anton P. Nym (aka Steve) <sumpca@yahoo.com>Date: 9/13/10 9:57 p.m.


Cribbed from ars technica's article on dealing with obnoxious players on Xbox Live, recently updated with a comment by ferrex:
As for the general woes of voice on XBL, we (Bungie) have added an "Auto Mute" mechanism that notices, warns, and eventually defaults players to being Muted when they enter games if they are muted by enough people over a period of time. There's some other stuff in there to prevent cabals of players from maliciously muting, but you get the basic idea. It's better than a straight up voice ban as you can always un-mute a punished teammate if you don't mind opening Pandora's box.

Bliss. Pure, unadulterated bliss. Even better than Halo 3's "fast mute".

-- Steve'll also take the suggestion to set voice in Reach to "Team and Party", which sounds like it'll save precious neurons.

The Northwest London Gamers' Group



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Replies:

New Feature in Reach: Auto MuteAnton P. Nym (aka Steve) 9/13/10 9:57 p.m.
     Re: New Feature in Reach: Auto MuteMoltenSlowa 9/13/10 10:10 p.m.



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